The distance is 1d10 feet for a Large creature, 2d10 for a Medium creature or 3d10 for a Small or smaller creature. The weapon must be of a stronger material than the object to be damaged or destroyed, otherwise the weapon will break first.īoon of Survival- Barbarians, fighters and rangers no longer need food, water and air.īoon of Force- Fighters knock back all foes struck with melee weapons. Following are some new and more exciting examples that apply to specific classes, races, backgrounds, and alignments.īoon of the Hidden Path- Barbarians, druids, ancient oath paladins and rangers do not leave tracks or trails unless they wish to.īoon of Destruction- Barbarians do triple damage to inanimate objects. ![]() ![]() ![]() Official boons used as rewards for 20th-level characters are very generic.
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